Friday, June 21, 2013

Character Design and Creation

CDC was a super fun and awesome month! It was a lot of hard work, but it really paid off to see just what I had to offer in the world of modeling organics. I had never even attempted modeling anything like an animal, let alone a human. But I was super proud of what I did in CDC.

First of all, here is my completed model:


I would say that the hardest part with organic modeling is making sure all of your separate pieces are going to be able to fit together by planning ahead and making sure you have the correct amount of edges at your seams. For example, you can't attach a hand which has 20 edge loops going down it to an arm which only has 16 edge loops.

So the planning aspect was definitely the hardest for me to comprehend. But in the end, I think it's just a matter of practice and experience.

As well as modeling the character, we also had to do some clothing development for our characters. My character was a "Steampunk Burlesque/Showgirl from the Future." And yes, that was generated randomly! We had the option of cycling through the character creation generator until we hit one that we liked. So this is what I had to work with. And here is what I came up with:


If I had more time, I think I could have definitely accomplished a much better design and illustration. But I really focused on the modeling, since modeling humans was something I was more inexperienced in.

Well, there you have it! My very first 3D character and her clothing design. If only I knew how to model clothes now. Final grade? 99% baby ;)